• Game Rules

    Baccarat game rules

    Game objective
    How to play?
    Third card rules
    Payouts
    Return to Player

    Game objective

    Baccarat is a card game which is played between the Player and the Banker. 8 card decks which each contains of 52 cards, are used to play the game. Before cards are dealt, the Player makes a bet on whether the hand dealt to the Player or Banker is closest to number 9. The Player also has an option to bet on Tie meaning that the Player and Banker hands are of equal value.

    How to play?

    Before cards are dealt, the Player needs to choose bet amount and place a bet in any of the betting areas – Player, Banker or Tie. After betting time is over, 2 cards are dealt both to the Player and the Banker.

    After 2 cards have been dealt both to the Player and the Banker, the “Third card rules” applies (see below) and it determines whether third card is necessary or not. No one participating in the game gets more than three cards.

    If the value of Player’s and Banker’s cards is the same, a Tie is declared and all bets (except Tie bets) are returned (pushed). If the value of the Player’s or the Banker’s two first cards is 8 or 9 (“Natural”), then third card will not be dealt.

    If the value of the Player’s or the Banker’s two first cards is from 0 to 7, third card will be dealt based on the “Third card rules”.

    Third card rules:

    If the value of the Player’s first two cards is:
    • from 0 to 5, third card is dealt to the Player;
    • 6 or 7, third card is not dealt to the Player;
    • 8 or 9 (“Natural”), third card is not dealt to the Player nor the Banker.

    If the value of the Banker’s first two cards is:
    • from 0 to 2, third card is dealt to the Banker;
    • from 3 to 6, the Player’s third card determines whether the Banker gets a third card or not;
    • 7, third card is not dealt to the Banker;
    • 8 or 9 (“Natural”), third card is not dealt to the Player nor the Banker.

    If the Banker’s third card is dependent on the Player’s third card, the following rules apply:

    If the Player has two cards (6, 7), then for the Banker’s two cards with the value of 3, 4 or 5, third card will be dealt and for the Banker’s two cards with the value of 6, third card will not be dealt.

    If the Player gets dealt a third card and it is:

    2 or 3
    • And the Banker’s first two cards have a total value of 0, 1, 2, 3 or 4, third card is dealt to the Banker.
    • And the Banker’s first two cards have a total value of 5, 6 or 7, third card is not dealt to the Banker.

    4 or 5
    • And the Banker’s first two cards have a total value of 0, 1, 2, 3, 4 or 5, third card is dealt to the Banker.
    • And the Banker’s first two cards have a total value of 6 or 7, third card is not dealt to the Banker.

    6 or 7
    • And the Banker’s first two cards have a total value of 0, 1, 2, 4, 5, or 6, third card is dealt to the Banker.
    • And the Banker’s first two cards have a total value of 7, third card is not dealt to the Banker.

    8
    • And the Banker’s first two cards have a total value of 0, 1 or 2, third card is dealt to the Banker.
    • And the Banker’s first two cards have a total value of 3, 4, 5, 6 or 7, third card is not dealt to the Banker.
    9, 10, Picture or Ace
    • And the Banker’s first two cards have a total value of 0, 1, 2 or 3, third card is dealt to the Banker.
    • And the Banker’s first two cards have a total value of 4, 5, 6 or 7, third card is not dealt to the Banker.

    Table below shows when third card is dealt to the Banker

    TOTAL VALUE OF BANKER'S FIRST AND SECOND CARD
    01234567
    PLAYER'S THIRD CARDACE****----
    TWO*****---
    THREE*****---
    FOUR******--
    FIVE******--
    SIX*******-
    SEVEN*******-
    EIGHT***-----
    NINE****----
    TEN****----
    PICTURE****----
    *IS DEALT- IS NOT DEALT

    Payouts

    Payouts depend on the bet type

    Bet type

    Payout

    Player

    1:1

    Banker

    1:0.95 (minus 5% commission fee)

    Tie

    8:1

    Player’s pair

    11:1

    Banker’s pair

    11:1

    Perfect pair

    One pair: 25:1

    Two pairs: 200:1

    Either pair

    5:1

    Player/Banker bonus

    Possibilities of card combinations

    · Non-natural hand wins with 9 points, 30:1

    · Non-natural hand wins with 8 points, 10:1

    · Non-natural hand wins with 7 points, 6:1

    · Non-natural hand wins with 6 points, 4:1

    · Non-natural hand wins with 5 points, 2:1

    · Non-natural hand wins with 4 points, 1:1

    · Natural win, 1:1

    · Natural tie, bets are returned


    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Baccarat tables.

    Return to Player


    Theoretical return to player in Baccarat is at least 98.94%.
    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Baccarat tables.

    Blackjack game rules

    Game objective
    How to play?
    Cards
    Payouts
    Return to Player

    Game objective

    The objective of Blackjack is to get a higher value of cards than the dealer without exceeding 21.

    How to play?

    Starting left from the dealer, one face up card is dealt to each player. One face up card is dealt also to the dealer.

    Second face up card is dealt in the same order to each player but the second card for dealer will be dealt face down. If all initial cards have been dealt, all players get a chance to improve the value of his/her cards. The order of improving card value is the same as cards were dealt. During player’s turn, he/she has an option to stay with the initial cards (“Stand) or ask for one or more cards (“Hit” or “Draw”). If player decides to Stand, player’s turn is over.

    Player also has an option to change his/her bets in the following ways:

    • Splitting pairs
    Pairs or two cards with the same value can be split into two different hands and the initial bet applies to both hands. If player splits his/her hand, second card will be dealt to both hands and the player has an option to Stand or Hit/Draw to improve the value of the cards.
    If the player decides to Stand with the first split hand, second card will be dealt to the second split hand and player again has an option to Stand or Hit/Draw. Different rules apply to split Aces.
    If the Player splits a pair of Aces, both Aces receive only one extra card and player does not have an option to Hit/Draw. In addition if the hand with a split Ace has a total value of 21, it is not considered as Blackjack and it loses to the dealer’s Blackjack.

    • Doubling down
    After first two cards have been dealt, the player has an option to double down which means that the player makes an additional bet equal to his/her initial bet and receives only one extra card for his/her two cards. The player doesn’t have the option to use doubling down after splitting pairs.

    • Insurance
    If the dealer’s first card is an Ace, player can use Insurance which is a bet equal to 0.5 times of player’s initial bet. If the dealer has Blackjack, the insurance is paid out 2:1. If the dealer does not manage to get Blackjack, player loses the insurance. Player has the right to use the insurance even if he/she himself/herself has Blackjack.

    • House rules
    Unlike the players, dealer does not have an option to choose when to Hit/Draw or Stand. Dealer must Hit/Draw if the total value of cards is 16 or lower and Stand if the total value is 17 or higher. Soft hand is a hand where Ace is considered as 1 or 11 without the total value of cards exceeding 21. Hard hand is a hand where all Aces are considered as 1 to avoid the total value of cards exceeding 21.

    In case the player’s cards total value exceeds 21, the player Busts and loses all bets immediately. Otherwise player’s bets are unsettled.

    If the total value of player’s first two cards is 21, player has received Blackjack. The player is not allowed to Hit/Draw in case of Blackjack. If there is no chance for the dealer also to get Blackjack (this is in case if the dealer’s face up card is not a Picture card, 10 or Ace), then the player wins his/her bets immediately during his/her turn and they are paid out 3:2. If there is a chance for the dealer to also get Blackjack, player’s bets remain unsettled until the total value of the dealer’s cards is known.

    If all players have made a decision for their cards, the dealer turns over the face down card and either Stands or Hits/Draws based on the house rules. If the total value of the dealer’s cards exceeds 21, the dealer Busts and all unsettled bets are considered as winning bets.

    If the dealer Stands without Busting, every players’ total value of cards is compared to the total value of the dealer’s cards. If the total value of the player’s cards is closer to 21 than the dealer’s, the player wins. If the total value of the dealer’s cards is closer to 21, the player loses. If the total value of both the player’s and dealer’s cards is equal, Tie is announced and all bets are returned (Pushed) which means that the player neither wins nor loses his/her bets. If all bets are settled, the dealer announces new betting round.

    Cards

    Picture cards (Jack, Queen, King) are equal to number 10. Aces are equal to number 1 or 11. If the player has decided to Stand and there is one or more Aces among the player’s hand, then Aces are taken as the highest possible card without the total value of cards exceeding number 21.

    Payouts

    Blackjack or in other words if the total value of two cards is 21 and it is not received by splitting two Aces, is paid out 3:2 until the dealer does not have a Blackjack. If both the player and the dealer has Blackjack, all bets are returned (Pushed). Blackjack is stronger than any hand consisting of three or more cards with the total value of 21. All other winning combinations are paid out 1:1. In case there is a Tie between the player and the dealer, bets are returned (Pushed) and neither one wins nor loses. The player Busts and loses all of the bets if the total value of his/her cards exceeds number 21.

    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Blackjack tables.

    Return to Player

    Theoretical return to player in Blackjack is at least 99.28%.
    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Blackjack tables.

    Roulette game rules

    Game objective
    How to play?
    Explanation of bet types
    Payouts
    Return to Player

    Game objective

    To play Roulette, a small ball is spun on the roulette wheel which consists of 37 numbered compartments. Once the roulette wheel stops, the ball falls into one of the compartments. The objective of Roulette is to correctly guess in which compartment the ball stops. By guessing the right number, player has a possibility to earn profit on his/her initial bet. Profit payout depends on the bet type.

    How to play?

    The player needs to choose bet amount and place a bet on the game table.

    The player can make various bets which each include certain range of numbers and which each has its own payout. Short lines consisting of 3 numbers are called rows and longer lines consisting of 12 numbers are called columns.

    Bets which are placed directly on specific numbers or on the lines between the numbers are inside bets. Bets which a placed to the bottom of the roulette table and boxes on the left, are outside bets. Different bet types and payouts can be found below:

    Explanation of bet types:

    • Straight Up – bets which are placed directly on any of the numbers including 0.
    • Split – bets which are placed on the line between two numbers excluding 0.
    • Street – bets which are placed at the end of any of the rows. Street bets include 3 numbers.
    • Corner – bets which are placed in the corner where 4 numbers meet. Corner bets include all 4 numbers.
    • Line – bets which are placed at the end of 2 rows and lines between them. Line bets include all numbers in both rows meaning 6 numbers.
    • Column – bets which are made in boxes at the end of the columns marked “2 to 1”. Column bets include all of the numbers in that column meaning all 12 numbers (excluding 0).
    • Dozen – bets which are placed in one of three boxes marked “1st 12”, “2nd 12” or “3rd 12” and those bet include those 12 numbers in a row from 1 to 36.
    • Red/Black, Even/Odd, 1 to 18/19 to 36 – bets which are placed in one of six boxes on the table and those bets include 18 numbers on the table depending on the box name (0 is excluded from all boxes). Each box includes 18 numbers.
    • Special – roulette holds traditional combi bets. Each bet includes different group of numbers. Those bets can be found on the roulette table and different payouts are applicable to those bets.
    • Neighbour – bets which can be made depending on how numbers are positioned on the roulette wheel not the roulette table.

    Payouts


    Bet type

    Payout

    Straight

    35:1

    Split

    17:1

    Street

    11:1

    Corner

    8:1

    Line

    5:1

    Column

    2:1

    Dozen

    2:1

    Red

    1:1

    Black

    1:1

    Odd

    1:1

    Even

    1:1

    Low

    1:1

    High

    1:1


    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Roulette tables.

    Return to Player

    Theoretical return to player in Roulette is at least 97.30%.
    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Roulette tables.

    Double Ball Roulette game rules

    Game objective
    How to play?
    Explanation of bet types
    Payouts
    Return to Player

    Game objective

    Double Ball Roulette is a variation of classic roulette where two small balls are used during one game round.

    To play Double Ball Roulette, two small balls are spun on the roulette wheel which consists of 37 numbered compartments. Once the roulette wheel stops, the balls fall into the compartments. The objective of Double Ball Roulette is to correctly guess in which compartment(s) the balls stop. By guessing the right number(s), player has a possibility to earn profit on his/her initial bet. Profit payout depends on the bet type.

    How to play?


    The player needs to choose bet amount and place a bet on the game table.

    The player can make various bets which each include certain range of numbers and which each has its own payout. Short lines consisting of 3 numbers are called rows and longer lines consisting of 12 numbers are called columns.

    Bets which are placed directly on specific numbers or on the lines between the numbers are inside bets. Bets which a placed to the bottom of the roulette table and boxes on the left, are outside bets.

    One of the two balls must stop on any number suitable for inside bets for the inside bet to win. Player wins double the amount if both balls stop on any numbers suitable for inside bets.

    Both balls must stop on any numbers suitable for outside bets for outside bet to win. For example if the player bets on Red, both balls must stop on a red number.

    To win Double Ball Jackpot, both balls must stop on the same number the bet has been made on.
    Different bet types and payouts can be found below:

    Explanation of bet types:

    • Double Ball bet – bet which is placed on any of the numbers including 0 and both balls stop on the number the bet was placed on.
    • Straight Up – bets which are placed directly on any of the numbers including 0.
    • Split – bets which are placed on the line between two numbers excluding 0.
    • Street – bets which are placed at the end of any of the rows. Street bets include 3 numbers.
    • Corner – bets which are placed in the corner where 4 numbers meet. Corner bets include all 4 numbers.
    • Line – bets which are placed at the end of 2 rows and lines between them. Line bets include all numbers in both rows meaning 6 numbers.
    • Column – bets which are made in boxes at the end of the columns marked “2 to 1”. Column bets include all of the numbers in that column meaning all 12 numbers (excluding 0).
    • Dozen – bets which are placed in one of three boxes marked “1st 12”, “2nd 12” or “3rd 12” and those bet include those 12 numbers in a row from 1 to 36.
    • Red/Black, Even/Odd, 1 to 18/19 to 36 – bets which are placed in one of six boxes on the table and those bets include 18 numbers on the table depending on the box name (0 is excluded from all boxes). Each box includes 18 numbers.
    • Special – roulette holds traditional combi bets. Each bet includes different group of numbers. Those bets can be found on the roulette table and different payouts are applicable to those bets.
    • Neighbour – bets which can be made depending on how numbers are positioned on the roulette wheel not the roulette table.

    Payouts

    Bet type

    Payout

    Straight

    35:1

    Split

    17:1

    Street

    11:1

    Corner

    8:1

    Line

    5:1

    Column

    2:1

    Dozen

    2:1

    Red

    1:1

    Black

    1:1

    Odd

    1:1

    Even

    1:1

    Low

    1:1

    High

    1:1

    Two-on-any

    35:1

    Two-on-selected

    1300:1


    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Roulette tables.

    Return to Player


    Theoretical return to player in Double Ball Roulette is:

    • For inside bets: 94.67% - 97.22%;
    • For outside bets: 94.67% - 97.30%;
    • For Double Ball Jackpot: at least 95.03%.

    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Roulette tables.

    Casino Hold’em Poker game rules

    Game objective
    How to play?
    Game outcome
    Cards
    Payouts
    Return to Player

    Game objective

    Poker variation Casino Hold’em which is also known by name Caribbean Hold’em, is a five card poker variation.
    Game is very similar to Texas Hold’em but differs from it by playing against the house not other players.

    The objective of card game Casino Hold’em is to win the dealer’s poker hand by getting the best possible five card hand which is formed of 2 cards dealt to the player and five common cards.

    To add excitement the game has an option to place a side bet, bonus bet, which is paid out if among the first five cards (player’s two cards plus three common cards) are dealt either a pair of Ace or stronger pair. Bonus bet is optional.

    How to play?

    Casino Hold’em Poker is player with one deck of cards which consists of 52 cards (excluding jokers). One deck of cards is used to play only one game and after each game cards are shuffled.

    All players play the same deal.

    To play the game, the player needs to place an initial bet on the Ante bet. Optionally player can also make bonus bet.

    Before cards are dealt, the deck of cards is cut with a special cutting card. This is done by the shuffler.

    The dealer deals the initial cards in the following order:
    • One face up card to the player;
    • One face down card to the dealer;
    • One face up card to the player;
    • One face down card to the dealer;
    • Three common cards to the middle of the table.

    Those three common cards are to be used to form a poker hand both to the player and the dealer. The player sees the initial cards from left to right.

    Now the player needs to evaluate winning chances and decide whether to Call – make a Call bet and continue playing – or Fold and lose all bets.

    To receive bonus bet payout, the player needs to Call.

    If the player choses to Call, he/she continues to play and makes a Call bet which is always twice the size of the Ante bet. Call bet is automatically deducted from player’s account and placed to Call bet area.

    If the player choses to Fold, he/she loses all of the bets – Ante and bonus bet. To make new bets, the player needs to wait for a new game round.

    Once decision time is over and the player has not made a decision to Call or Fold, the hand is automatically Folded and player loses all of the bets.

    Once decision time is over, the dealer deals two more common cards (which are called Turn and River) and also reveals his/her two initial cards.

    To identify the winner a highest winning combinations are automatically created both for the player and dealer by using five of the seven cards.

    Game outcome

    For a qualifying hand the dealer needs to have a pair of fours or a better combination.

    If the dealer has a pair of fours or a better combination, his/her poker hand is compared to the player’s poker hand.

    If the dealer’s hand is not qualifying, the player wins. Ante bet is paid out according to the paytable but Call bet is returned to the player.

    If the dealer’s hand is qualifying but lower than the player’s hand, the player wins. Ante bet is paid out according to the paytable and Call bet is paid out 1:1.

    If the dealer’s hand is qualifying and higher than the payer’s hand, the player loses. Player loses both Ante and Call bet.

    If the player and the dealer have exactly the same poker hand, it is a tie or in other words Push. Push means that no one wins nor loses. Player’s Ante and Call bets are returned.

    If the player’s and the dealer’s poker hand is the same kind, the hand which includes more higher cards (e.g. 3 Kings win 3 Queens; Straight Queen, Jack, 10, 9, 8 wins Straight 10, 9, 8, 7, 6).

    If the player and the dealer are in tie, the winner is decided by the next highest card which is not a part of the best combination and which is called kicker.

    Any technical issue cancels all payouts and the game.

    Cards

    Individual cards are ordered descending as follows: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

    Ace can be the strongest card of Straight – Ace, King, Queen, Jack, 10 – or the weakest card of Straight – 5, 4, 3, 2, Ace.

    Possible poker hands from the highest payout to the lowest:

    • Royal Flush – a hand which consists of the same suit Ace, King, Queen, Jack and 10.
    • Straight Flush – a hand which includes five cards in sequence all of the same suit, e.g. 9, 8, 7, 6 and 5, all Hearts.
    • Four of a Kind – a hand which includes all four cards of one rank and any other card. For example if the player has four Aces, this is a Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
    • Full House – a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two Full Houses, the one with the higher ranking three cards wins.
    • Flush – a hand where all five cards are of the same suit, but not in a sequence, e.g. give cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
    • Straight – a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
    • Three of a Kind – a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
    • Two Pairs – a hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
    • Pair – a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
    • High Card - a high-card or no-pair hand is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.

    Payouts

    Call bet payout is 1:1.

    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Casino Hold’em Poker tables.

    Return to Player

    Theoretical return to player in Casino Hold’em Poker is:

    • Ante bet – at least 97.84%
    • Bonus bet – at least 93.74%
    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Casino Hold’em Poker tables.

    Three Card Poker game rules

    Game objective
    How to play?
    Terms
    Cards
    Payouts
    Return to Player

    Game objective

    The objective of Three Card Poker is to beat dealer’s hand by getting a higher three card combination.

    How to play?


    At the beginning of the game, the player needs to place an Ante bet and the player also has an option to place Pair Plus and/or 6 Card Bonus bet. After Ante bet is done, the player receives three face up cards. Three cards dealt to the dealer are facing down. After three cards have been dealt, the player has two options: Fold which means giving up the Ante bet and finishing the game or Play which means that the player needs to place a bet equal to the Ante bet. Once the player has decided, the dealer reveals his/her three cards.

    Terms

    • Ante – a bet required to begin a hand. All players who wish to receive cards must place an Ante bet. Ante bet is always paid out 1:1, if the player wins or the dealer does not qualify.
    • Ante Bonus payout – this applies to the player’s Ante bet. Ante Bonus Payout will be paid out in accordance with the payout table. Ante Bonus will be paid out even when the dealer fails to qualify or has a better hand than the player. Ante Bonus will be paid out always and not comparing with the dealer’s hand.
    • Fold – player decides not to continue the game and loses all bets.
    • Not Qualified (No Hand) – dealer’s all three cards are lower than Queen and there aren’t any other combinations.
    • Pair Plus Bonus – a side bet based on the player’s three cards. Pair Plus Bonus requires an Ante bet.
    • 6 Card Bonus – optional bonus bet which is based on the dealer’s and player’s best five cards out of six.
    • Play – in Poker, to play (call) is to match the current bet. After the initial deal, players who wish to stay in the hand, must make a Call bet. Call bet is always equal to the value of the Ante bet.
    • Push – a tie hand between the dealer and the player. A round of play where neither the dealer nor the player wins. This happens occasionally when the player and the dealer have the same ranking hand.

    Cards

    In Three Card Poker, Straight has a higher value ranking than a Flush. That is simply because there are fewer ways to make a three card Straight than a three card Flush.

    Possible poker hands from the highest payout to the lowest:

    • Mini Royal – a hand with suited Ace, King and Queen.
    • Straight Flush – a hand that contains three cards in sequence, all of the same suit, e.g. King, Queen, Jack, all Diamonds.
    • Three of a Kind – a hand that contains three cards of the same rank, e.g. a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeats lower-valued Three of a Kind.
    • Straight – a hand that contains three cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
    • Flush – a hand where all three cards are of the same suit, but not in a sequence, e.g. three cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared and so on until a difference is found, otherwise – it is a Push.
    • Pair – a hand that contains two cards of one rank, e.g. two Kings, plus one card which is not of this rank. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner. If Kickers are the same, it is a Push.
    • High Card – a hand which must contain Queen, King or Ace and there a no other combinations.
    The individual cards are ranked in descending order as following: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

    Payouts

    Ante bet


    Hand

    Payout

    Straight Flush

    5:1

    Straight

    1:1


    Pair Plus bonus

    Hand

    Payout

    Mini Royal

    100:1

    Straight Flush

    40:1

    Three of a Kind

    30:1

    Straight

    5:1

    Flush

    4:1

    Pair

    1:1


    6 Card Bonus*


    Hand

    Payout

    Royal Flush

    1000:1

    Straight Flush

    200:1

    Four of a Kind

    100:1

    Full House

    20:1

    Flush

    15:1

    Straight

    10:1

    Three of a Kind

    7:1


    *6 Card Bonus can be mentioned only if game table has 6 Card Bonus bet enabled.

    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Three Card Poker tables.

    Return to Player


    Theoretical return to player in Three Card Poker is:

    • Ante bet – at least 96.63%
    • Pair Plus bet – at least 95.51%
    • 6 Card Bonus bet – at least 91.44%
    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Casino Hold’em Poker tables.

    Caribbean Stud Poker game rules

    Game objective
    How to play?
    Side bets
    Game outcome
    Cards
    Payouts
    Return to Player

    Game objective

    Caribbean Stud Poker is a variation of the popular Texas Hold’em Poker. Caribbean Stud Poker differs from Texas Hold’em by the fact that it is played against the house, not other players. The objective of Caribbean Stud Poker is to get a five card hand which is better from the dealer’s hand.

    How to play?

    Caribbean Stud Poker is played with one deck of cards which contains 52 cards (jokers are excluded). One deck of cards is used to play one game and cards are shuffled after each game round.

    To begin the game, the player needs to place an Ante bet. After Ante bet is done,the dealer deals 5 face up cards to the player and one face up and four face down cards for himself/herself.

    The player needs to decide whether to keep playing (Call) or end the game round (Fold). If the player decides to Call, the game round continues and the player needs to place a Call bet which is twice the size of an Ante bet. If the player decides to Fold, the game round ends for the player and he/she loses the Ante bet.

    Once the player has made the decision, the dealer reveals the four face down cards.

    To determine the winner, the player’s best highest possible 5 card hand is compared to the dealer’s hand.

    Side Bets

    5+1 Bonus


    5+1 Bonus is an optional side bet. Player wins the 5+1 bonus bet if player’s five cards plus the dealer’s first face up card form a Three of a Kind or better hand.

    In the beginning of a new game round, after Ante bet, the player gets a chance to make 5+1 Bonus bet which is equal or bigger than the minimum bet. 5+1 Bonus bet can only be made if player’s Ante bet has been accepted.

    Game outcome

    To qualify in the game, the dealer has to have at least an Ace and King or a higher card.

    The lowest qualifying hand is Ace, King, 4, 3, 2 and the highest non-qualifying hand is Ace, Queen, Jack, 10, 9. If the dealer does not qualify for the game, the player still wins money with Ante bet but the Call bet is returned (Pushed).

    If the dealer does qualify for the game and beats the player, the player loses Ante and Call bets.

    If the dealer qualifies for the game but the player beats the dealer, the player wins with the Ante bet and Call bet is paid out according to the paytable.

    If the dealer and the player have a tie, both Ante and Call bets are pushed to the player.

    Cards

    The individual cards are ranked in descending order as following: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

    Ace can be the highest card of a Straight, e.g. Ace, King, Queen, Jack, 10 or the lowest card of a Straight, e.g. 5, 4, 3, 2, Ace.

    Possible poker hands from the highest payout to the lowest:

    • Royal Flush – a hand which consists of the same suit Ace, King, Queen, Jack and 10.
    • Straight Flush – a hand which includes five cards in sequence all of the same suit, e.g. 9, 8, 7, 6 and 5, all Hearts.
    • Four of a Kind – a hand which includes all four cards of one rank and any other card. For example if the player has four Aces, this is a Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
    • Full House – a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two Full Houses, the one with the higher ranking three cards wins.
    • Flush – a hand where all five cards are of the same suit, but not in a sequence, e.g. give cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
    • Straight – a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
    • Three of a Kind – a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
    • Two Pairs – a hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
    • Pair – a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
    • High Card – a hand consisting of five cards and has no pair and does not comply with other requirements. Poker hand is not formed and the only card which counts is the highest card in the hand.

    Payouts

    Call Bets


    Hand

    Payouts

    Royal Flush

    100:1

    Straight Flush

    50:1

    Four of a Kind

    25:1

    Full House

    10:1

    Flush

    7:1

    Straight

    5:1

    Three of a Kind

    3:1

    Two Pairs

    2:1

    One pair of less

    1:1


    5+1 Bonus Bets

    Hand

    Payouts

    Royal Flush

    1000:1

    Straight Flush

    200:1

    Four of a Kind

    100:1

    Full House

    20:1

    Flush

    15:1

    Straight

    10:1

    Three of a Kind

    7:1


    Ante bet is paid out 1:1.

    Any technical issue cancels all payouts and the game.

    Depending on the game provider, payouts might be different. Provider specific payouts can be found from Live Casino Caribbean Stud Poker tables.

    Return to Player


    Theoretical return to player in Caribbean Stud Poker is at least 96.30%.

    Theoretical return to player in Caribbean Stud Poker on all bets is at least 98.19%.

    Theoretical return to player in Caribbean Stud Poker on 5+1 Bonus bets is at least 91.44%.

    In addition to those rules there might be applicable specific table rules which can be found from Live Casino Caribbean Stud Poker tables.