• Game Rules

    Baccarat

    Baccarat Game Rules


    - Baccarat is a game played between the player and the banker.
    - The aim of the game is to predict which hand will be the highest. You can also predict a tie.
    - The game is played with 8, 52-card decks (excluding Jokers), shuffled before each round.
    - The MIN/MAX sign indicates the minimum and maximum bet that can be placed in any betting area.
    - Payouts are made according to the paytable in the game. For more information see Payout Schedule.

    Play of Hand
    - Place a single bet or combination of bets, in any of the betting areas (TIE, BANKER, or PLAYER), and start the deal.
    - The Player and the Banker are dealt either two or three cards. Third cards are dealt based on the third card rules. For more information see Third Card Rules.
    - The game compares the hand values of the Player and Banker. For more information see Scoring.
    - The hand with a value closest to 9 wins. Hands of equal value are a tie, and neither hand wins.
    - Bets are paid according to the Payout Schedule.

    Third Card Rules
    - If the Player or the Banker has 8 or 9, it is known as "natural", and both hands stand. This rule overrides all other rules.
    - If neither the Player nor the Banker has 8 or 9 play proceeds as follows:

    Player Rules
    - If the Player has 0-5, a third card is dealt. If the player has 6 or 7 the hand stands.

    Banker rules
    - If the Player stands, the Banker draws a third card if the hand has 0-5.
    - If the Player draws a third card, the value of the card drawn by the Player and the value of the Banker's hand determines if the Banker gets a third card.

    Banker's ScorePlayer's third card
    0123456789
    7
    6
    5
    4
    3
    2
    1
    0


    Scoring
    - The value of the hand is determined by adding the values of the cards in the hand.
    - Number cards 2-9 count as face value, aces count as 1, and kings, queens, jacks, and 10's count as 0.
    - If the value is 10 or more, 10 is subtracted. The value remaining is the hand value (for example, 13 becomes 3).

    Payout Schedule

    - If the Player wins, Player bets pay 2 for 1 (even money).
    - If the Banker wins, Banker bets pay 2 for 1 (even money) less a 5% commission. The win will be rounded down if necessary.
    - If there is a tie, Tie bets pay 9 for 1, whereas Player or Banker bets are returned (push).

    Return to Player

    - The theoretical return to player for this game is 98.96%

    Blackjack

    Blackjack Game Rules


    Cards
    - Blackjack Classic is played with 4 standard decks of 52 cards (Jokers not included). The decks are shuffled before each game round.
    - Number cards, 2-10, count as face value. Face cards, kings, queens and jacks, are equal in value to 10 and aces are valued at either 1 or 11.
    - No particular significance is given to any of the 4 suits.
    - Play takes place against a computerized dealer. The dealer is dealt two cards, and the player is dealt two cards in each box.
    - The player's cards are dealt face up, while only the dealer's first card is shown.
    - The dealer will check the face down card if the first card has a value of 10, J, Q or K.
    - A player can choose an additional card by clicking Hit.
    - A player may repeat this as many times as he likes so long as the total of his cards does not exceed 21.
    - If the total surpasses 21, it is considered a "bust" and the player automatically loses.
    - Once a player is satisfied with the cards he is holding, he should click Stand.
    - After the player is finished, it is the dealer's turn to reveal his face down card and decide whether he would like to take another card.
    - The dealer must have cards totalling 17 or more.
    - Once the dealer is satisfied with the cards he is holding, the winner is decided.
    - If the value of the player's card is greater than the dealer's, or if the dealer busts then the player is the winner.
    - If the player's card total is the same as the dealer it is considered a "push" and the player gets to keep his bet.

    Blackjack
    - If a 10-value card, i.e. the number 10 card of any suit or a king, queen or jack, plus an ace is initially dealt in any hand, it is considered Blackjack.
    - The player wins 1.5 times his bet when he is dealt a Blackjack.
    - The player automatically loses if the dealer is dealt a Blackjack.
    - If both are dealt a Blackjack it is considered a push and the player gets his bet back.

    Insurance
    - If the visible card of the dealer is an ace, the player may buy "insurance" by betting and additional 0.5 times his initial bet.
    - If the dealer then gets Blackjack, the player will win 2 times his insurance bet.
    - If the dealer does not get Blackjack, then the player loses his insurance bet and the outcome of his initial bet is determined by the total of the cards he is holding vs. the dealer's cards.

    Even Money
    - If the visible card of the dealer is an ace and the player has Blackjack, the player is offered even money and wins 1 times his bet.

    Splitting
    - If a player is dealt two cards of the same value (including two of the same face cards), he is entitled to "split" the cards and double his initial bet.
    - Only one split is allowed
    - He will now be playing two hands of Blackjack, one at a time.
    - The first hand is dealt a second card.
    - The player must decide whether he would like to Stand or take another card by clicking Hit.
    - Once the player has finished the first hand, he must move onto the second, repeating the same process.
    - The dealer will now reveal his other card and take additional cards until he has a total of 17 or more.

    Note: The player cannot hit on split aces. The dealer deals a second card only for each hand.

    Double
    - The player may double his bet after viewing his initial two cards.
    - He will then only be allowed one additional hit to complete his hand.
    - It is also possible to Double after a Split, except after splitting two aces.

    Return to Player
    - The theoretical return to player for this game is 99.75%

    Roulette

    Roulette Game Rules


    - This game is an online version of European roulette where the object of the game is to successfully predict which of the 37 numbered pockets the ball will land in. By correctly predicting the winning pocket, players win an amount according to the payout for the winning bet.
    - Players make one type of bet, or any combination of bets, including both regular table bets and special betting patterns, restricted only by the table and bet type limits. Once players have placed their bets and pressed SPIN, the roulette wheel starts to spin. The ball rolls in the opposite direction of the wheel rotation and circles around the wheel edges and bounces off the wheel diamonds. The ball lands in a randomly selected pocket.
    - A dolly is placed on the bet area of the table showing the winning number, and the winning number is presented on the billboard.
    - All bets that do not match the winning number are removed from the table.
    - If the player has bet on the winning number the game pays the win to the player according to the payout for the winning bet.

    How to Play
    - Select a chip value, place your bets, spin the wheel, and wait to see if you have correctly predicted the winning number.

    Note: If the total amount for a bet is more than the bet or table limit, or you do not have enough cash for the bet, it will not be added to the table.

    Table bets (Inside and Outside bets)
    - Inside bets are bets made on numbers or on the lines between numbers on the internal area of the table.
    - Outsite bets are bets made in the boxes surrounding the numbers on the table.

    Place a table bet by clicking on any bet area on the table. Every click on an area on the table and racetrack numbers adds one chip of the selected value to the table bet area.

    Checking the winning number.
    The winning number is displayed in the billboard with information about the type of winning number and if you have winnings. Your winnings are also displayed in the game panel and are added to your Cash amount. All losing bets are cleared from the table.

    Bet Description and Payout
    The following table lists the inside and outsite bet types, a description of each bet and the payouts for a winning bet.

    Bet CategoryDescriptionPayout
    Inside bets
    StraightBets on any single number, including 0. Place chips in the center of a number (square). You win when the ball lands on your number.35:1
    SplitBets on two adjoining numbers either horizontal or vertical. Place chips on the line dividing the two numbers. You win when the ball lands on either of the two numbers.17:1
    Three lineBets on a row of three numbers (a street) on a single horizontal line. Place chips on the number on the line that separates the inside and outside betting area. You win when the ball lands on one of the three numbers.11:1
    CornerBets on four numbers in a square layout, for example 11-12-14-15. Place chips at the corner where the four numbers meet. You win when the ball lands on one of the four numbers.8:1
    Six lineBets on two adjoining streets. Place chips on the two adjoining three lines, for example 25-30. You win when the ball lands on one of the six numbers.5:1
    Outside bets
    undefinedBets on all 12 numbers on any of the three columns (left, middle, or right). Place chips in the boxes marked 2-1 at the end of a column. You win when the ball lands on one of the 12 numbers of the column.2:1
    1st 12, 2nd 12, 3rd 12 (Dozen)Bets on 12 numbers in three consecutive rows. Place chips in the boxes labelled 1st 12 for number suite 1 to 12, 2nd 12 for number suite 13 to 24 or 3rd 12 for number suite 25 to 36. You win when the ball lands on one of the 12 numbers covered.2:1
    19-36 (High) or 1-18 (Low)Bets on the first 18 numbers or the high 18 numbers. Place chips in the boxes labelled 1-18 for the low numbers or 19-36 for the high numbers. Zero is excluded from the low numbers.1:1
    Red or BlackBets on all red or all black numbers. Place chips in the boxes holding a red or black diamond. Zero is not considered a red or black number.1:1
    Odd or EvenBets on all even or all odd numbers. Place a chip on the box with text ODD or EVEN.1:1


    Return to Player
    - The theoretical return to player for this game is 97.30%

    Three Card Poker

    The aim of the game is to beat dealer’s hand by getting a higher combination.

    Three Card Poker combinations
    In Three Card Poker Straight has a higher value ranking than a Flush. That's simply because there are fewer ways to make a 3 card Straight than a 3 card Flush.

    Possible hands from the highest payouts to the lowest:
    - Mini Royal
    is a suited Ace, King and Queen.
    - Straight Flush is a hand that contains three cards in sequence, all of the same suit, for example: King, Queen, Jack, all Diamonds.
    - Three of a Kind is a hand that contains three cards of the same rank. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeats lower-valued Three of a Kind.
    - Straight is a hand that contains three cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven in two or more suits. Two straights are
    ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
    - Flush is a hand where all three cards are of the same suit, but not in a sequence, e.g. three cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found, otherwise – it is PUSH.
    - Pair is a hand that contains two cards of one rank (e.g. two Kings), plus one card which is not of this rank. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner. If Kickers are the same, it is PUSH.
    - High Card is a hand which must contain Q, K or A and there are no other combinations.

    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

    Three-card hands are ranked from highest to lowest as follows:

    HandExample 1Strongest HandWeakest Hand
    Straight FlushJh-10h-9hKc-Qc-Jc3c-2c-Ac
    StraightKs-Qh-JdAh-Kc-Qd3h-2c-Ad
    FlushAh-4h-2hAh-Kh-Jh5h-3h-2h
    PairJh-Jd-4sAd-Ac-Kd2d-2c-3d
    High CardKs-7s-3dAc-Ks-Jd5c-3s-2d


    Game rules of Three Card Poker
    - All players play the same hand.
    - To begin the game, the player puts an Ante bet (initial bet).
    - The dealer’s cards are dealt face down. The player has a choice after initial cards are dealt:
    - FOLD (surrender their Ante bet) in which case the hand is over or
    - Make a PLAY bet of 1x their ANTE.
    - Operator opens hidden cards.

    The ANTE bet is evaluated on the first hand of three cards only.

    - The PAIR PLUS bet is evaluated on the first hand of three cards only.
    - The ANTE BONUS bet is evaluated on the first hand of three cards only.
    - The 6 Card Bonus bet is evaluated on all 6 cards (player's and operator's).

    Game Outcome
    - At each stage of the game round, the best available hands are formed automatically by the system.
    - Both - Player's and dealer’s three card poker combination are made by using three cards.
    - The dealer should have a Queen high or better to qualify. If the dealer qualifies, his hand is
    compared with Player's hand.
    - If the dealer has less than Queen high, the Play bet pushes and the Ante bet is paid 1:1.
    - If the dealer has Queen high or better, the dealer’s hand is evaluated against the player’s hand. Regardless of the dealer’s hand, the player receives an Ante Bonus if the player makes a Play bet
    and has a Straight Flush, Three of a Kind or Straight.
    - If the dealer has a better hand, the Play and Ante bets lose.
    - If the player has a better hand, the Play and Ante bets are paid 1:1.
    - If the hands tie, the Play and Ante bets push. When playing the Pair Plus, the dealer’s hand is irrelevant. The bets pay according to the pay tables listed in the game even if the player makes an Ante bet and folds.

    BONUS PAYOUT TABLES

    Ante Bonus
    A basic bet, has to be placed to start the game (initial cards). Ante bet is evaluated on the player`s
    hand comparing with dealer’s hand.

    HandPayout
    Straight Flush5 to 1
    Straight1 to 1


    Pair Plus Bonus
    A side bet based on the players three cards. Require an Ante bet. With the Pair Plus bet, the
    objective is to make a pair or better.

    HandPayout
    Mini Royal*100 to 1
    Straight Flush40 to 1
    Three of a Kind30 to 1
    Straight5 to 1
    Flush4 to 1
    Pair1 to 1


    6 Card Bonus
    An optional bonus bet based on the best five out of the six dealer and player cards.

    HandPayout
    Royal Flush1,000:1
    Straight Flush200:1
    Four of a Kind100:1
    Full House20:1
    Flush15:1
    Straight10:1
    Three of a Kind7:1

    6 Card Bonus – can be mentioned only if game table has enabled 6 Card Bonus bet.

    Casino Hold'em

    Objective of the Game
    Casino Hold'em, also known as Caribbean Hold’em Poker, was created in the year 2000 by Stephen Au-Yeung and is now being played in casinos worldwide. Live Casino Hold'em is variation of five-card poker.

    The game runs very similar to Texas Hold'em, however it differs in that it is played against the house rather than against other players.

    The aim of Casino Hold'em is to beat the dealer's hand by getting the best possible five-card hand, made out of the two cards dealt to the player and five community cards.

    To add to the excitement, it is also possible to place a side bet i.e. Bonus bet that pays out if a pair of Aces or higher is dealt in the first five cards (Player's two cards plus three Community cards). Bonus bet is optional.

    Game rules
    Casino Hold'em is played with one standard 52 card deck (Jokers are excluded). Only one game is played with one deck of cards, and cards are shuffled after each game round.

    All Players play the same hand.

    To play the game player has to place a bet on the ANTE bet (initial bet). Optionally player can also place a BONUS bet.

    Before dealing cards, the deck has to be cut with special cutting card. This is done by the shuffler.

    The dealer deals out initial cards in following order:
    -one card face up to the player
    -one card face down to the dealer
    -one card face up to the player
    -one card face down to the dealer
    -three community cards face up in the middle of the table

    These three community cards are common for the player and the dealer for making up the hand. Player sees initial cards dealt from the left to the right.

    After dealing the initial cards player can see the name of the combination displayed on the screen, near the betting spots.

    Now player has to estimate the chances of winning and to decide whether to make a CALL bet and continue playing, or FOLD and lose all bets made.

    Player has to CALL to receive Bonus bet payout.

    By choosing CALL player will continue to play the game and place the Call bet, which is always double the Ante bet. The Call bet is automatically taken from player's balance and placed on the Call bet spot.

    Player sees chip physically moving to CALL bet spot.

    By choosing FOLD player will lose all bets placed – the Ante and the Bonus bet. When player Folds, he will still see the remainder of the game played out, but he will not participate in the game. Player will need to wait until next game round to place new bets.

    If decision time is over and player has not made CALL or FOLD decision, the hand will be automatically folded and player will lose all bets. The traffic lights game information indicator will display the message AUTO FOLDED.

    When decision time is finished, the dealer deals two more community cards (called "Turn" and "River") and also turns the dealer's initial two cards face up.

    To find a winner, the best paying hands are formed automatically and compared for the player and for the dealer, using five out of seven available cards.

    Game Outcomes

    The dealer must have a pair of 4s or higher to qualify.

    If the Dealer qualifies with Pair of Fours or higher, his hand is compared with Player's hand.

    Player wins if the dealer doesn't qualify. The Ante bet is paid out according to the payout table, but the Call bet is returned to the player.

    Player wins if the dealer's hand qualifies and dealer's hand is lower than the player's. The Ante bet is paid out according to the payout table and the Call bet pays 1:1.

    Player loses if the dealer's hand qualifies and dealer's hand is higher than the player's hand. Player loses both Ante bet and Call bet.

    It is a Push when the player and the dealer have exactly the same hand. A Push means nobody wins or loses. Player gets back Ante bet and Call bet.

    If the player and the dealer have hands of the same type, the one that includes the card of highest value wins (e.g. three Kings beats three Queens; a flush of Q, J, 10, 9, 8 beats a flush of 10, 9, 8, 7, 6).

    When the player and the dealer tie, the next highest card that is not part of the paying hand, known as the ‘Kicker’, determines the winner.

    Malfunction voids all pays and play.

    Payouts
    Call bet payout is 1:1.

    Player must CALL to collect Bonus bet winning! If player FOLD, the Bonus bet is lost, even if there is valid hand.

    All winnings are paid out to the Player at the end of each game round.

    Winning Hands
    The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.
    An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

    Possible hands from the highest payouts to the lowest:

    Royal Flush is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.

    Straight Flush
    is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.

    Four of a Kind
    is a hand that contains all four cards of one rank and any other card. For example, a four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.

    Full House
    is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.

    Flush
    is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.

    Straight
    is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are
    ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.

    Three of a Kind
    is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.

    Two Pairs
    is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.

    Pair
    is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.

    High Card
    is a high-card or no-pair hand is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player's hand is their highest card.